package nettyhttpserver;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.channel.socket.SocketChannel;

public class SockerServer {

	    public static void start(int port) throws InterruptedException {
	        EventLoopGroup bossGroup = new NioEventLoopGroup(); // (1)
	        EventLoopGroup workerGroup = new NioEventLoopGroup();
	        try {
	            ServerBootstrap b = new ServerBootstrap(); // (2)
	            b.group(bossGroup, workerGroup)
	                    .channel(NioServerSocketChannel.class) // (3)
	                    .childHandler(new ChannelInitializer<SocketChannel>() { // (4)
	                        @Override
	                        public void initChannel(SocketChannel ch) throws Exception {
	                            ch.pipeline().addLast(new SockerServerHandler());
	                        }
	                    })
	                    .option(ChannelOption.SO_BACKLOG, 128)          // (5)
	                    .childOption(ChannelOption.SO_KEEPALIVE, true); // (6)

	            // Bind and start to accept incoming connections.
	            ChannelFuture f = b.bind(port).sync(); // (7)
	            // Wait until the server socket is closed.
	            // In this example, this does not happen, but you can do that to gracefully
	            // shut down your server.
	            System.out.println("socket Server startup.");
	            f.channel().closeFuture().sync();
	        } finally {
	            workerGroup.shutdownGracefully();
	            bossGroup.shutdownGracefully();
	        }
	    }

	   
}
